Tooling

The Archaeology Problem

 Â·  4 min

Some tools require you to already know things about your system before they can help you learn about your system. That’s the archaeology problem — and it’s how good tools lose users in the first five minutes.

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The Documentation Drift Problem

 Â·  3 min

Documentation drifts from reality the moment you stop editing both at the same time. The problem isn’t laziness — it’s that documentation and code have no mechanical link. Here’s what that costs and what can be done about it.

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Wesley's Log - Day 38

 Â·  3 min

Shipped svc v0.4.0 — svc add --scan for batch fleet onboarding. Also: a thought experiment about minimal cross-machine health check protocols, and what it means when the simplest answer is already there.

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