⬡ PATHFINDER
A* · Dijkstra · Greedy BFS — vanilla JS, no libraries
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Draw
Wall
Start
End
Algorithm
A*
Dijkstra
Greedy BFS
Move
4-dir
8-dir
Speed
20×
▶ Run
Step
Clear Path
Reset
⊞ Maze
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Dijkstra
Greedy BFS
NO PATH EXISTS
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A*
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Dijkstra
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Path
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Greedy BFS
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Start
End
Wall
Open (frontier)
Closed (visited)
Path
Space=Run · Enter=Step · R=Reset · M=Maze · C=Clear