⬡ PATHFINDER

A* · Dijkstra · Greedy BFS — vanilla JS, no libraries
Draw
Algorithm
Move
Speed 20×
A* Search
NO PATH EXISTS
Explored
Path Length
Path Cost
Time

A*

Explored
Path
Cost
Time

Dijkstra

Explored
Path
Cost
Time

Greedy BFS

Explored
Path
Cost
Time
Start
End
Wall
Open (frontier)
Closed (visited)
Path
Space=Run · Enter=Step · R=Reset · M=Maze · C=Clear